Uncanny Prose

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Uncanny Pros(e)

Uncanny Prose is the "best interactive dungeons and dragons stream on the internet."  Combining high-quality graphics with professional level acting, they bring a full immersive experience to their audience.

The Pros(e) join us on An Uncanny Interview
Bill Lynch is a grumpy, old, Fatbeard who currently lives in the American midwest. In his nearly half-century on the planet, he has visited most of America and every continent except Australia and Antarctica. He has a wife and two children, all of whom enjoy roll playing games, though only the eldest son shares his father's level of interest in them.

He first started playing Dungeons and Dragons© in 1981, after he and his two younger brothers received the 1st Edition Monster Manual© for the Christmas of 1980. Since then, he has played every edition of D&D© (except 4th edition, which he doesn't acknowledge as D&D©), Gamma World©, d20 Modern©, Vampire the Gathering©, and maybe one or two others he can't remember. He tends to be a bit of a power gamer, often to the consternation of his DM©.

Chloe Liz is a Colorado native who lost her heart to California. After attending the University of Denver for Russian Language, she packed up her entire life and went to Los Angeles to pursue a life of film. Since then she has worked on short films, feature films, and commercials as a producer and actor. She also dabbles in theater when the opportunity arises and is an avid improviser. Off stage, Chloe is an award winning screen writer with a passion for mentoring young writers and filmmakers. Her love of film and the arts, and her experience as a tutor and curriculum developer have led her to partnering with many non-profits focused on empowering students through arts-integrated education.

In Chloe's spare time, she’s lighting up the dance floor with swing moves, and planning new cosplay experiments. As for gaming experience, Chloe is the greenest of the Pro's. This is her first formal D&D quest.

But she has played Fate and Hillfolk and loves any chance to create a character thats brimming with life and interesting choices.


Daniel J. Thrasher is a thespian and avid tabletop gamer living in Los Angeles. In addition to playing pretend with his friends, he's a passionate literature and genre fiction reader, anime fan, cinephile, and general dork. He's dabbled in film criticism and is busy running a handful of his own tables.

He began playing tabletop games with his pals DM and Lawrence in his Junior year of high school, and has been an avid player and GM of various systems ever since. Despite this being his first long-term foray into 5E, he started with D&D 3.5, moved onto Pathfinder (rather obsessively), Mage and Vampire, and has dabbled in Star Trek Adventures and Ryuutama.


Lawrence McNabb is good at many things but writing a description of himself is not one of them. Even now as he sits at his computer having erased the last 6 starting sentences, he wonders to himself how is it he can create vast immersive worlds for his players to engage in but struggles so mightily to put himself on a page. Some of his accomplishments are: once being in a professional ballet, being the first (to his knowledge) to kite 3 dragonkin at once from the Burning Streppes to Goldshire in World of Warcraft, and being a semiprofessional pumpkin carver. He loves to have conversations with people of different perspectives, and nothing makes him happier than when his players bring snacks to the game.

Lawrence started playing / GMing DnD at the age of 14 with his 2 first childhood friends. Having made every mistake there is to make as a GM, he now sets out to be the best GM he can be. He would describe his style as very RAW and modern, implementing many facets of technology into his games. He was a hardcore roleplayer on World of Warcraft back in his day and still revisits Baldur’s Gate every few years our so, to show the Sword Coast what a real hero looks like.

“My goal is to be the very best, like no one ever was.” -Lawrence

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